The second day of the Design Sprint is about finding inspiration, looking back at the decisions made during Day 1, and starting to assemble possible solutions. Now that the team has narrowed down a problem space, it’s time to start the idea generation process again, but this time with sketches.Read more »
Articles about Ux
Have you found yourself in the fortunate position of being the only designer in an organization that doesn’t have any design assets or previous research? Lucky you! Now is the time to do things right and build a solid foundation for excellent research and design practices while also creating value as soon as possible. Here’s my approach to starting off on the right foot as a UX practitioner in an environment where you are breaking ground and creating UX assets from scratch.Read more »
Let's deep-dive into what happens on the first day of a Design Sprint. On Mondays, we understand the problem.
I want to give credit to the creators of the Design Sprint method, Jake Knapp, John Zeratsky, and Braden Kowitz from Google Ventures who developed this Design Thinking method in the mid 2010s. Their process is the starting point from which all variations of Design Sprints come from, and I work with their framework to create Design Sprints that are customized to suit client needs.Read more »